![]() ![]() +5 Popular Opinion per City Holding level.A good defense is having the most castles on the face of the known world. AI characters are more likely to construct buildings that improve Fort Level.AI characters are more likely to construct Castle Holdings.+0.1/ +0.1/ +0.2/ +0.2 Monthly Prestige scaling with Castle Holding level.+0.01 Monthly Renown per Castle Holding. ![]() +5 Defender Advantage per Castle Holding level.It is a common idea in this culture that the purest expression of superiority is the ability to subdue your enemy without fighting them. While not having to struggle for food means many peasants for the levy, it also means that each soldier is not as motivated as those from harsher regions. This culture is distinctly agrarian, their lands producing ample crops for hungry armies. +20% Development Growth in Farmlands and Floodplains Terrain if AthleticĬulture is present in a county with Farmlands or FloodplainsĬulture is present in 5 counties with Farmlands or Floodplains.+20% Taxes in Farmlands and Floodplains Terrain if Diligent or Patient.−20% Building Construction Cost in Farmlands and Floodplains Terrain.+10% Levy Size in Farmlands and Floodplains Terrain.+30% Development Growth in Farmlands and Floodplains Terrain.Children are less effective at Martial Education.Children are more likely to gain the Content trait.The only way to bypass this restriction is through hybridization with a culture that has the other tradition. It should be noted that many traditions are mutually exclusive with other traditions. The maximum time to establish a tradition is 30 years. The fewer counties the culture has, the faster it goes. The needed time to establish a tradition is dependent on the number of counties with that culture. In the Royal Court DLC replacing a tradition increases the final cost by +50% and the time it takes to establish it by +25%. ![]()
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